thank you for the speedy reply! i'm glad the history post will be acceptable here. poor bald zombie :'3 i don't suppose there'd be any spare materials or fabrics he could use to shamble together a hood or mask, something to cover up his face upon initial arrival? no worries if not i can still work with it regardless. and the food-related stuff, while mike won't exactly need to eat (no stomach/organs,) he'll need materials to keep his animatronic endoskeleton maintained so he doesn't rust up, power charges like you suggest, things like that i can totally work with.
and regarding the whole death thing, i mostly tie mike's inability to move on/completely die bc his "curse" is tied to his father still existing in their homeworld, so i figure without that link here he'd still be perfectly susceptible to any necessary death mechanics in game. as long as that's all cool with y'all /o/ and i will always make sure to appropriately label any necessary warnings, mike can be a walking trigger warning so i'll be marking posts accordingly for that.
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and regarding the whole death thing, i mostly tie mike's inability to move on/completely die bc his "curse" is tied to his father still existing in their homeworld, so i figure without that link here he'd still be perfectly susceptible to any necessary death mechanics in game. as long as that's all cool with y'all /o/ and i will always make sure to appropriately label any necessary warnings, mike can be a walking trigger warning so i'll be marking posts accordingly for that.